Forum Comments by theohaward
The Evolution of Game Engines: Our Top Picks for 2024
Interesting roundup. One thing I’ve noticed while following modern game engines is how much emphasis there is now on built-in tools for visuals, UI text, and rapid prototyping, not just raw graphics power.
Even outside full game engines, lightweight web tools are becoming popular for quick visual experiments and UI concepts. I’ve seen people use simple text/graphic generators (like https://allbratgenerator.com/) to mock up bold title screens or placeholder art before moving into Unity or Unreal.
Feels like the gap between heavy engines and quick creative tools is getting smaller every year, which is great for faster iteration.
Sent 26 days ago by theohaward