Even though the tasks are tough, there are important items dispersed about the campus that the player can find.
| Founded year: | 2014 |
| Country: | United States of America |
| Funding rounds: | Not set |
| Total funding amount: | Not set |
Description
The introduction of new elements, such as alarm clocks and foods that restore vitality, makes the game more challenging and requires players to use their imagination. With a restricted inventory capacity, players already have a significant challenge in determining what to bring and when to utilize it in the game. As the player navigates a universe with completely arbitrary logic, no one or thing appears completely trustworthy.Have a startup you want to promote?
Feature your startup and reach thousands of entrepreneurs and investors
Feature My Startup